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Chiron
Jul 13, 2003 17:01:01 GMT -5
Post by djwguitarman on Jul 13, 2003 17:01:01 GMT -5
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EasyG
Beta Tester
Posts: 54
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Chiron
Jul 13, 2003 19:43:55 GMT -5
Post by EasyG on Jul 13, 2003 19:43:55 GMT -5
to be honest i thinkt eh textures are wrong on that. al check 2moro on me xbox seens as its 2am here.
al let u no
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Chiron
Jul 13, 2003 20:02:09 GMT -5
Post by djwguitarman on Jul 13, 2003 20:02:09 GMT -5
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Chiron
Jul 13, 2003 23:20:39 GMT -5
Post by Paracyte on Jul 13, 2003 23:20:39 GMT -5
Looks good . This is the most confusing map I've ever played, and after having Halo since it was released it's layout still confuses me . Guess it's hard to remember what teleporters lead where, since there are so many of them. Hopefully I'll get it all figured out someday ;D
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Chiron
Jul 14, 2003 0:12:07 GMT -5
Post by djwguitarman on Jul 14, 2003 0:12:07 GMT -5
I know that feeling, it took be building the thing to learn the layout, and I still get confused.(just a little) ;D
I've made alot of changes to the room and I'll have a shot or two up soon.
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Chiron
Jul 14, 2003 0:21:35 GMT -5
Post by djwguitarman on Jul 14, 2003 0:21:35 GMT -5
I made the ramp and the ceiling shorter. textures fit better now?
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EasyG
Beta Tester
Posts: 54
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Chiron
Jul 14, 2003 6:31:44 GMT -5
Post by EasyG on Jul 14, 2003 6:31:44 GMT -5
see i told u thetexures were wrong ont he other one. they were far to dull in colour. considering that map is like all bright vibranyt colours.
looks much better now.
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Chiron
Jul 14, 2003 11:17:01 GMT -5
Post by djwguitarman on Jul 14, 2003 11:17:01 GMT -5
speaking of the colors, you may notice the green light on that wall on the left, that light is from the green teleporter texture, should I keep that?
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EasyG
Beta Tester
Posts: 54
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Chiron
Jul 14, 2003 18:36:02 GMT -5
Post by EasyG on Jul 14, 2003 18:36:02 GMT -5
yes gives the sense that the teleporter is more energy created portal.
the light would refelct on to near by surfaces changing there colour int eh process.
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Chiron
Jul 15, 2003 11:34:55 GMT -5
Post by djwguitarman on Jul 15, 2003 11:34:55 GMT -5
Well I finaly have a decent shot for JO. Once again JO is being PMSy so I have to use a different program to take screenshots in and I have to lighten them so you can see anything to that's why this looks abit odd. And becuase JO's MP rendering sucks. And an important question I ask you. You'll notice that the light on the wall is different. The one from JO is the first one I made then I thought I had lost it so I made the one in the Ef shot. The model itself is better on the newer one but I'm not sure about the textures. Should I go with the darker grey(JO) or the lighter greyish(EF)?
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EasyG
Beta Tester
Posts: 54
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Chiron
Jul 16, 2003 4:48:16 GMT -5
Post by EasyG on Jul 16, 2003 4:48:16 GMT -5
darker version.
that pic looks very good .
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